Becoming familiar with basic emotions
A set of characters with interchangeable pieces which enable children to freely create likeable characters: there are over 100 possible combinations! This game comes with activity cards and is an entertaining tool to help children become familiar with the main emotions. The game is designed for children aged 2 and over and is based on the following characteristics: • Recognition and identification of facial gestures. • Recognition and identification of basic emotions. • Learning of values: tolerance, empathy, racial diversity. • Acquisition of vocabulary. Emotiblocks has won 4 prestigious international awards: 2015 Best Toy Award of the Spanish Association of Toy Manufacturers in the Games category. Dr. Toy’s 100 Best: selected among the 100 Best Children’s products of 2015. Dr. Toy’s 10 Best Games: selected among the 10 Best Children’s games of 2015. Parent’s Choice Awards 2015: selected among the Best Products of 2015, in the Toys category.buy
Guess how I feel
Recognizing feelings and talking about them
Hand over the Minland motiblocks game and talk about the first 6 emotions represented in this game: happiness, sadness, surprise, annoyance, fear and boredom. uild 6 characters who represent each emotion.
Select one of the images shown on the sheets printed beforehand , talk about the image and ask the child to find the card in the feeings game that this image represents for him her. Ask him her why he has chosen this emotion.
At the end, play with the digital game to reinforce the contents. The game consists of selecting an emotion to suit the proposed situation. Drag the little face to the silhouette and talk about why this one has been chosen. The faces of the little figures on the lower part represent: happiness, sadness, surprise, annoyance, fear and boredom. Press the dates to move forward or back and see the 14 proposed situations. In turns, raise the little face to suit the emotion that each child feels. It is important to remember that there are no good or bad answers, the aim is to learn to manage emotions.